The ultimate power booster no. 3
The ultimate power booster no. 3
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The Rinne Sharingan changes the eyes color to a deep crimson red with black lines and black tomoes.
Chi Generation: The user can generate chi, the latent metaphysical power of the body.
Chi Manipulation: The user can create, shape, and manipulate chi, a life-force energy that exists in all beings. By learning to harness this inner latent energy, they can gain superhuman capabilities and use them in cases of extreme combat. Some examples include physically manifesting all of their inner strength and unleashing it through sheer force of will. The control of one’s chi can allow for extraordinary abilities, strength, speed, stamina, durability, and reflexes, or in some cases enabling the use of energy blasts, elemental manipulation, hyper-awareness, and sometimes invulnerability.In different cases, the user can produce chi by channeling energy through their physical body from the surrounding environment or the natural power of the planet/cosmos.
Death-Force Manipulation: The user can create, shape and manipulate the essence of Death, which is present in all mortals throughout the universe and is the opposite power of Life-Force Manipulation; whereas Life-Force is the essence which allows life to flourish, Death-Force is that which causes things to wither, rot, weaken, and eventually die. They can sense and manipulate the essence that allows Death, Destruction, and Decay to exist throughout the universe, allowing them to control decayed matter or to request assistance from the dead.
Visual Memory Reading: The user can see the memories of other people as images, allowing them not only to receive information from, but also can psychically access perfect memory of every vision they have seen as if they had been present at these events.
Unhindered Vision: The user has the ability to use one's vision and use it to act on what one sees correctly. This means they can see and act even if one's vision is, say, rotating, shaking, moving, affected by illusions, warped, distorted, blurry or otherwise affected in ways that make it harder to see where the user is going or doing.
Supernatural Vision: Users have a sense of sight that is glaringly, obviously and super/unnaturally more acute than other beings of their universe because their capabilities are pushed to a super-human level. Allowing them to see kilometers away, see in all directions at once, see in the dark, see the faintest distinctions, and track things too fast for the normal eye.
Extrasensory Perception: Users possess extrasensory perception: essentially a sixth sense that allows them to acquire information by means independent of any of their known senses or previous experience. This applies to any and all kinds of information, knowledge, wisdom, experience, etc. Information can be either personal (memories, thoughts, etc.) or impersonal (academic knowledge, data, etc.). This ability can be used passively (as an instinctual reaction) or actively (by wanting to know specific information).The most common applications of extrasensory perception include perceiving and detecting the presence of ghosts, spirits and other otherworldly beings, reading the memories or thoughts of people and objects, seeing into the future, or any other forms of gathering elusive information about the surroundings through unnatural means.
Hyper Awareness: The user has a much more advanced level of awareness than an ordinary person, and while ordinary people only notice things in general, they notice in detail. For this reason, users can plan and implement strategically and tactically what they should decide and how they should act, without missing anything. Has an increased sense of awareness far above those of the user's species, often to the extent that few, if any, little details miss their notice.
Adoptive Muscle Memory: The user can copy any/all movements/actions after observing it performed once, including acrobatics, martial arts, and other physical stunts. With these skills, they can become masters and incredible at what they do, by combining several forms and movements in rhythmic motions instead of using the same thing over and over. User can copy how a person aims, giving themselves incredible marksmanship; however, if they wanted to use certain weapons, they would have to watch a person fire that weapon in order to be able to copy it (such as how to fire a rifle, as opposed to how to fire a bow, or how to throw knives or darts).
Supernatural Mind: Users' mental abilities/capabilities/attributes are glaringly, obviously and super/unnaturally superior over others in their universe because their capabilities are far beyond natural levels; making them smarter, more clever and wiser than regular beings (in that verse) can achieve by seemingly any method of training.
Accelerated Development: Users can improve their natural abilities far faster and to a greater extent or beyond the limitations of other members of their species. This applies at a genetic level, allowing the body to keep up with the user's own rapidly developing skills/physical attributes, and at an intellectual level, to which their mind/mental capabilities can develop beyond their normal limits. Users with superpowers benefit the same way, as this power even allows them to awaken any latent abilities within them. As a result, users can (eventually) benefit from training that would otherwise cripple or kill a normal human being.
Illusory Vision: The user can use eye contact to cast illusions and alter their target's perception of reality.
Repulsion Manipulation: The user can create, shape and manipulate the forces of repulsion (mental strength, gravitational force, magnetic force, etc.).
Attraction Manipulation: The user can create, shape and manipulate the forces of attraction (mental strength, gravitational force, magnetic force, etc.).
X-Ray Vision: The user can see x-rays, electromagnetic waves of high energy and very short wavelength, which is able to pass through many materials opaque to light. This can be used for medical purposes such as the detection of cancers, tumors, blackened lungs, etc. The skill of perceiving a specific location (i.e. artery) is given by partial reflection of the ray from each specific surface surveyed.
Chi Absorption: The user can absorb chi, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as a power source etc., either temporarily or permanently. Since it is physical in origin, absorbing chi can enable bodily enhancement.
Death-Force Absorption: The user can absorb death-force, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as a power source, etc., either temporarily or permanently.
Blood Flow Vision: The user will have the ability to see all major and minor veins of any living being. The user can even see them through inanimate objects like trees, concrete, clothes, and so on.
Penetration Vision: Users can see through practically anything, including smoke, mist, clouds, stone, rock, wood, bone, metal, lead, skin, water, walls, etc. Unlike a user of X-Ray Vision, who needs x-rays/x-radiation to see through things, a user of Penetration Vision only requires visible light to be able to see through practically anything in their field of view/line of sight.
Astral Vision: User can see overlapping dimensions/planes of existence and the unseen creatures inhabiting them, but not into other realities or dimensions that do not directly overlap their own.
Clear Sight: Users are able to perceive and see through the glamor and illusions of paranormal activities, a force or effect that fundamentally hides the truth from the natural sight and mundane-reality, seeing all the supernatural things in their world for what they truly appear whether they are invisible or false images.
Electromagnetic Vision: The user can perceive the world around themselves based solely on the patterns of magnetic and electrical energy. Some users may be able to see the natural magnetic auras surrounding living beings, as well. The entire electromagnetic spectrum or most of it is visible to the user and can "tune" their vision to interpret the various ranges of the energy. They can see radio waves (which includes AM, FM, and TV frequencies), radar, infrared, visible light, ultraviolet, power waves, x-rays, gamma rays, and even cosmic rays. They also have limited night-vision and thermal-vision. The user can also see the energy flowing through power lines and technological objects (can tell if they are active or not). They can tell if a radio transmitter is "on" and if it is sending signals.
Thermoreception: The user is able to perceive the infrared spectrum (i.e. temperature or heat signatures), allowing them to perceive temperature variations in objects and the environment. This ability is incredibly useful for observation purposes, as the user is able to perceive the heat presences of any living targets. This power is the capability of seeing biological or artificial systems to detect infrared radiation. The terms thermal vision and thermal imaging, are also commonly used in this context since infrared emissions from a body are directly related to their temperature: hotter objects emit more energy in the infrared spectrum than colder ones. Cold temperatures appear as green or blue while warmer ones appear yellow to dark pink or even red-orange-yellow.
Ultraviolet Vision: The user is able to perceive ultraviolet radiation, allowing them to see colors other can't, see well underwater, in the fog and in the rain, see fingerprints left on objects, as well as other traces such as saliva and blood.
Invisibility Awareness: Users can automatically detect and see cloaked/invisible targets and tell where they are.
Truesight: The user is completely aware at all times of the true reality around them, potentially seeing through environmental, sensory, and/or mental illusions that others attempt to deceive them with. Alternatively, this can also allow a user to perceive and potentially interact with the illusions experienced by others, including ones they’ve created, and even enter and experience the illusions themselves without losing touch with reality.
Supercolor Vision: The user has the ability to see in a wider range of colors, allowing them to see colors others can't.
Aerial Vision: Also called Bird’s Eye View/Vision, is the ability to psychically displace one’s vision to see as though one were on top of a tall structure (or in the sky) looking down on the lay of the land. One with this ability could see foes approaching, get a feel for where everything is in his current location, find the best path to his house from his current location, or the like. Another version of this ability (called Subterranean Vision), allows the user to psychically see as though looking up from underground (useful for finding things one has dropped, seeing things that are under the ground, and the like).
Accelerated Eyesight: The user processes visual information at an accelerated rate, at the speed that they can see things even when moving at high speed, making them unable to miss a thing, no matter how fast they go. They can see/process visual information with a very short time, see objects when they are moving fast, see things that may be otherwise too fas
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